
#Houdini sidefx install
Once you install the Houdini Engine plug-in, you can verify it's loaded properly. Note: For Unreal Engine 5, you must use Unreal's project directory. In this example, Unreal's directory location is C:\Program Files\Epic Games\UE_5.0\Engine\Plugins\Runtime\HoudiniEngine and the project directory is C:\Unreal Projects\MyGameProject\Plugins\HoudiniEngine You can either copy it to Unreal's engine version directory or your Unreal project directory. In this GitHub repository, click Releases on the right side.ĭownload the Houdini Engine version zip file that matches your Houdini version.Įxtract the HoudiniEngine folder to the Plugins\Runtime of your Unreal Directory. Please note that UE5.1 and UE5.0 use the same source files/branches, the 5.0 sources are also intended to be used with 5.1. Source code for the plugin is available on this repository for UE5.1, UE5.0, UE4.27, UE4.26. CompatibilityĬurrently, the plugins has binaries that have been built for UE5.0, UE4.27 and UE4.26, and is linked with the latest production build of Houdini. Please send bug reports, feature requests and questions to Side FX's support. Houdini's procedural engine will then "cook" the asset and the results will be available in the editor without the need for baking.ĭocumentation for the plugin is available on the Side FX Website. Artists can interactively adjust asset parameters inside the editor and use Unreal assets as inputs.

This plug-in brings Houdini's powerful and flexible procedural workflow into Unreal Engine through Houdini Digital Assets.

Welcome to the repository for the Houdini Engine For Unreal Plugin. The source code in this branch is intended to be used with Unreal Engine 5.0 and 5.1
